Here’s How Many Daily Downloads It Takes To Reach #1 In The App Store And Google Play


In short: Developers looking to get their apps to the top of a mobile app store now have a pretty good idea of ​​the number of downloads needed thanks to the latest report from analytics firm Sensor Tower.

It now takes about 156,000 downloads every day to get a free, non-gaming iPhone app to #1 in the US App Store. In 2019, it only took an average of 114,000 daily downloads to achieve the same goal.


iPhone games used to command more downloads than general apps, but that has since changed. Year-to-date, it only needs 93,000 daily downloads for a game to reach #1 in the US. In 2019, a developer would need around 171,000 downloads to land on top of the mountain.

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On Google Play, non-gaming apps require 56,000 daily downloads to reach the top spot, up from around 83,000 in 2019. Android games vying for the top spot only need 37,000 daily downloads to reach the top spot. pole position. Three years ago, an Android game needed around 114,000 downloads to reach the top of the podium.

Getting into the top 10 of the US App Store and Google Play is even easier. A non-gaming iPhone app only needs 52,000 daily downloads to make the list and a game only needs 26,000 downloads. A non-gaming Android app needs to reach 29,000 daily downloads to rank in the top 10, while games only require 16,000 daily downloads to take the 10th position.

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